WATER VOLUME 1
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FIGMENT WATER VOLUME 1 is a collection of animated displacement maps that give flat surfaces depth and the characteristic motion of various types of water. Each product is also sold separately. For a free sample, click here.
This bundled collection includes the five products listed below:
FIGMENT WATER - 01_OCEAN
FIGMENT WATER - 02_CARIBBEAN
FIGMENT WATER - 03_LAKE
FIGMENT WATER - 04_SHORE
FIGMENT WATER - 05_POOL
Add realistic motion to your arch-viz renders in seconds with this texture pack of realistic water displacement. Created for anyone who would rather spend their time making beautiful renders than tinkering with procedural noise maps or 3rd party plugins.
Just add the map in a displacement slot/modifier on your water surface and adjust the UVW mapping and speed of the map until your are satisfied with the result. For water with surface detail like specks/foam/oil, use the vector map instead (if your software supports vector displacement) to have the details stick to the water as it splashes back and forth.
PRODUCT TRAILER
PRODUCT DESCRIPTION
- 10 displacement maps split into 2 types of displacement: Mono and Vector
- 5x Mono (Up/Down): 2K (2048 x 2048 pixels) in 16-bit PNG format
- 5x Vector (XYZ): 1K (1024 x 1024 pixels) in EXR format
- All textures loop seamlessly
- All textures tile seamlessly
- 240 unique frames per texture loop
- Created in 48 fps to support slow motion. Simply set playback speed to 2x to get 5 seconds of 24 fps playback (skipping every second frame) or leave playback speed at 1x to get 10 seconds of slow moving water at 24 fps.
- A perfect match for my animated caustics in FIGMENT CAUSTICS - VOLUME 1
QUICK TUTORIAL FOR 3DS MAX + V-RAY
TEXTURE CATALOGUE
The video below is a presentation of ALL products from the FIGMENT WATER - VOLUME 1 collection.
You can download a high-quality mp4 video file (496mb) of the catalogue here.
License agreement
https://figment.dk/legal/license
10 realistic animated water displacement maps: 5 in Mono 16-bit PNG (2048x2048 pixels) and 5 in Vector EXR (1024x1024 pixels) with 240 frames per texture